Facade design pattern:
* The facade pattern is a stuctural design pattern that is used to simplify access to functionality in complex designed subsystems.
* **The facade class provides a simple, interface that hides the implementation details of the underlying code.
* It create relationship between classes and enities.
*
* One example use of the facade pattern is for ATM system.ATM System shows only interface and hides all implmentation details.
* ATM perform various operation like Withdraw,Tranfer etc but user can't see the what code written behind the interface.
*
* Facade:This class contains the set of simple functions that are made available to its users and that hide the complexities of the difficult-to-use subsystems.
* Class: These classes contain the functionality that is being presented via the facade.
class Program
{
static void Main(string[] args)
{
BankOperations bank = new BankOperations();
bank.FacedBankOperations();
Console.ReadKey();
}
}
public class WithDraw //subsystem class
{
public void WithDrawAmount(int WDmoney, int Bal)
{
int balance;
balance = Bal - WDmoney;
Console.WriteLine("Successfully withdrow");
Console.WriteLine("Balance is {0}", balance);
}
}
public class Diposite //Subsystem class
{
public void DipositeAmount(int DPmoney, int Bal)
{
int balance;
balance = Bal + DPmoney;
Console.WriteLine("Successfully diposited");
Console.WriteLine("Balance is {0}", balance);
}
}
//Facade class
public class BankOperations
{
public void FacedBankOperations()
{
string Operation;
int balance = 5000;
Console.WriteLine("Enter the choice");
Operation = Console.ReadLine();
switch (Operation)
{
case "Withdraw":
WithDraw withdraw = new WithDraw();
Console.WriteLine("Enter the amount For Withdrow");
int wdAmount = Console.Read();
withdraw.WithDrawAmount(wdAmount, balance);
break;
case "Deposite":
Diposite diposite = new Diposite();
Console.WriteLine("Enter the amount For Deposite");
int dpAmount = Console.Read();
diposite.DipositeAmount(dpAmount, balance);
break;
}
}
}
* The facade pattern is a stuctural design pattern that is used to simplify access to functionality in complex designed subsystems.
* **The facade class provides a simple, interface that hides the implementation details of the underlying code.
* It create relationship between classes and enities.
*
* One example use of the facade pattern is for ATM system.ATM System shows only interface and hides all implmentation details.
* ATM perform various operation like Withdraw,Tranfer etc but user can't see the what code written behind the interface.
*
* Facade:This class contains the set of simple functions that are made available to its users and that hide the complexities of the difficult-to-use subsystems.
* Class: These classes contain the functionality that is being presented via the facade.
class Program
{
static void Main(string[] args)
{
BankOperations bank = new BankOperations();
bank.FacedBankOperations();
Console.ReadKey();
}
}
public class WithDraw //subsystem class
{
public void WithDrawAmount(int WDmoney, int Bal)
{
int balance;
balance = Bal - WDmoney;
Console.WriteLine("Successfully withdrow");
Console.WriteLine("Balance is {0}", balance);
}
}
public class Diposite //Subsystem class
{
public void DipositeAmount(int DPmoney, int Bal)
{
int balance;
balance = Bal + DPmoney;
Console.WriteLine("Successfully diposited");
Console.WriteLine("Balance is {0}", balance);
}
}
//Facade class
public class BankOperations
{
public void FacedBankOperations()
{
string Operation;
int balance = 5000;
Console.WriteLine("Enter the choice");
Operation = Console.ReadLine();
switch (Operation)
{
case "Withdraw":
WithDraw withdraw = new WithDraw();
Console.WriteLine("Enter the amount For Withdrow");
int wdAmount = Console.Read();
withdraw.WithDrawAmount(wdAmount, balance);
break;
case "Deposite":
Diposite diposite = new Diposite();
Console.WriteLine("Enter the amount For Deposite");
int dpAmount = Console.Read();
diposite.DipositeAmount(dpAmount, balance);
break;
}
}
}
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